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Random Unreal Tournament 2004 Entry - abates
Brilliant but slightly odd but very nice

Alden Bates
Date: 2004-04-10 21:34
Subject: Random Unreal Tournament 2004 Entry
Security: Public
Or part thereof.

Today I got about two levels into the Assault section of the tournament and decided to take a break and see if I could determine if the bot AI had been improved much. I started up an Invasion match in DM-Plunge.

In Invasion, if you're never played the game and therefore are probably skipping this entry, is where you and two team members battle waves of aliens from the original Unreal. If you die during a wave, you can't respawn. If all three team members die during a wave, the game ends.

So right away the bots are violating a few basic rules:

1. when battling in an arena several miles in the sky and the enemy is firing at you, don't jump off the side to avoid the enemy fire. You will fall and die.

2. When a team member is standing between you and the enemy, shooting the team member is impolite.

3. When I tell you to "cover me", I expect you to stay where I am, not wander off, get into trouble and die.

Then there's this guy. He appears to be trying to teleport-frag himself:

WTF?! He continued doing this until I got bored and shot him. It happened with another bot in the next Invasion game as well.

I notice they've now capped Invasion at 16 waves (before it just kept going until eventually you got bored and gave up, or everyone died)...
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User: gordon_r_d
Date: 2004-04-10 10:17 (UTC)
Subject: (no subject)
Haven't seen the bots do anything really stupid so far, real people however... :P

Was reading elsewhere that most people don't like the Plunge/Morpheus3 style maps for Invasion, whether it was down to the lemming like actions of bots, I dunno.

They seem to be a *lot* more accurate with the secondary fire on the link gun though...they stick to you like glue even on the Experienced difficulty.
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Alden Bates
User: abates
Date: 2004-04-10 21:54 (UTC)
Subject: (no subject)
I prefer Plunge/Morpheus 3 because with the low gravity it's easy to stay up high and not get backed into a corner... Easier to dodge incoming rockets. :)

I agree about the link gun secondary fire. Annoying buggers :)
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Acetal: Choices
User: acetal
Date: 2004-04-10 15:43 (UTC)
Subject: (no subject)
Numfar! Do the dance of joy!
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August 2016